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Ivan Askwith

Monday, May 12, 2003 7:30 PM UTC2003-05-12T19:30:00Zl, M j, Y g:i A T

A Matrix in every medium

Anime, video games, movies: The synergistic storytelling frenzy of the Wachowski brothers is like nothing we've seen before.

A Matrix in every medium

Four years of waiting are finally over for “Matrix” fans. This Thursday will mark the simultaneous release of “The Matrix Reloaded,” the first of two sequels set to hit movie screens this year, and “Enter the Matrix,” a companion video game. The second wave will arrive on June 3, with the release of a DVD titled “The Animatrix,” containing a series of nine animated film shorts set in the world of the Matrix. The DVD of “Reloaded” is expected to follow in late October, clearing the way for the release of “The Matrix Revolutions,” the third and final installment of the “Matrix” saga, in early November.

There is little doubt that the two “Matrix” films will top this year’s box office charts: Pundits expect the two films to generate more than $1.2 billion in ticket receipts, and according to David Mumpower of Box Office Prophets, “Reloaded” should have no trouble crossing the $100 million line by the fourth day of its release. Back in January, Newsweek declared that 2003 would be the Year of the Matrix; five months in, it is hard to disagree.

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Tuesday, Feb 18, 2003 8:30 PM UTC2003-02-18T20:30:00Zl, M j, Y g:i A T

Gollum: Dissed by the Oscars?

Andy Serkis' computer-aided performance was one of the best things about "The Two Towers." But the Academy isn't ready for digital actors.

Gollum:  Dissed by the Oscars?

With the release of last August’s ill-received “Simone,” moviegoers were teased with the promise of a look at Hollywood’s future. The film’s promotional materials suggested that the film would focus on the long-controversial topic of “synthespians,” computer-generated actors who would be capable of replacing their human counterparts.

To the disappointment of critics and audiences alike, this turned out to be little more than a gimmick: The film focused not on the world’s reaction to the first virtual cinema star, but on the attempts of a second-rate director (Al Pacino) to conceal her “true nature,” lest his work be written off as a fraud. In one of the film’s accidentally philosophical moments, the director attempts to convince himself that “if a performance is genuine, it doesn’t matter if the actor is real or not.” And, though “Simone” never gave audiences cause to consider this claim further, recent developments have made the proposal one that can no longer be ignored. The real worth of “Simone” is found in the unanswered question that it poses: Even if a celebrity were “virtual,” would there be any reason to hide it?

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