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David Pescovitz

Wednesday, Nov 30, 2005 1:00 PM UTC2005-11-30T13:00:00Zl, M j, Y g:i A T

Desktop manufacturing

Advances in 3-D printing and embedded electronics will revolutionize how everything from coffee makers to cellphones gets made.

Desktop manufacturing

Imagine that your coffee maker breaks just before you’re about to host a brunch. You go online and click on the model you want to buy. But you don’t have to wait for it to be shipped; instead, a machine on your desk kicks into operation. Inside a glass chamber, a nozzle spits out the electronics, chassis, motor and other components, layer by layer. An hour later, you snap together a few parts and the brewing begins.

That machine would be the “Star Trek” replicator realized. Well, a beta version anyway. Already, several engineering threads are converging that may pull the replicator out of the far future and put it in our homes, or at least at Kinko’s, in the next few decades. MIT’s Neil Gershenfeld, director of the Center for Bits and Atoms, dubs the vision “personal fabrication.” John Canny, a professor at UC-Berkeley’s College of Engineering, where I’m a writer in residence, refers to the research field as “flexonics.” Whatever the buzzword, it’s not unlike desktop publishing, but for products instead of paper. Call it desktop manufacturing.

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Wednesday, Nov 30, 2005 1:00 PM UTC2005-11-30T13:00:00Zl, M j, Y g:i A T

The Big Idea

Robugs, biologically based software, the GeoWeb, transgenic art and other hot frontiers in technological innovation.

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Robugs: Swarms of tiny robotic insects

Tomorrow’s robots may look more like spiders or flies than Rosie or Robby. While Japanese engineers wow crowds with expensive, complex humanoid bots like ASIMO and QRIO, groups of engineers are developing tiny mechatronic bots modeled on insects. Robots built in our image appeal to our emotions and might make good caretakers, but small, cheap and simple “robugs” would be better suited for activities like burrowing into the rubble of a collapsed building searching for survivors or, someday, traversing your colon looking for polyps.

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Thursday, Sep 16, 1999 4:00 PM UTC1999-09-16T16:00:00Zl, M j, Y g:i A T

Counting spies

The soundtrack of surveillance is a little girl's voice, broadcast over shortwave, monotonously reciting numbers.

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Twisting the dial of your shortwave radio, you come across the most “experimental” sounding station you’ve ever heard. A glockenspiel tune is followed by the voice of a little girl speaking numbers and letters in what sounds like a random order. A techno DJ’s pirate radio remix? Performance art? No, you’ve stumbled across a “numbers station,” and the message inside the madness just wasn’t meant for you. Somewhere in the world, a government spook, maybe CIA, MI6 or Mossad, is furiously scrawling down the numbers on a pad, a decoding key open at his side.

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Saturday, Jul 17, 1999 4:00 PM UTC1999-07-17T16:00:00Zl, M j, Y g:i A T

A computer in every hand

Adam Osborne paved the way with the Osborne 1 -- the first portable PC.

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“The best way to predict the future is to invent it,” computer pioneer Alan Kay once said, but he was not the only technology trailblazer heeding that call at the dawn of the digital revolution.

“The future lies in designing and selling computers that people don’t realize are computers at all,” Adam Osborne told Time magazine at the beginning of 1983. That year the computer had knocked out all human contenders and was named “Machine of the Year.” PCs, analysts predicted, would soon be in every home. But Osborne wanted them to be in every hand. And with his Osborne 1, the first portable computer, having done $70 million in sales the previous year, he seemed to be on the right path.

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Saturday, Jun 12, 1999 4:00 PM UTC1999-06-12T16:00:00Zl, M j, Y g:i A T

The adventures of King Pong

Nolan Bushnell, the quintessential screenager, ported table tennis to the television and launched a revolution in hand-eye coordination.

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Video games. Big money in “professional” tournaments is won and lost because of them. Entire magazines are devoted to them. Kids in arcades boast about their mastery of them. Secret moves? Please. I was there at the beginning with a fistful of quarters. And the only secret move I ever learned was that if you rubbed your Pumas on the arcade carpet and touched your quarter to Breakout’s coin box just right you might hack yourself a free game.

This was the mid-1970s, when the Pinball Wizard was about to be struck with a bad case of Pac Man Fever and Nolan Bushnell was riding the video-game wave, figuratively and literally, on a 67-foot yacht named Pong. Nolan Bushnell was the quintessential screenager, the proto-gamer who ported table tennis to the television and launched a revolution in hand-eye coordination.

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