How designers compress ideas to their essence
An experiment in reduction
Topics: Imprint, graphic design, Design, Art, Theater, Entertainment News

I was surprised the other day to find settings in iTunes and the radio-streaming app Stitcher that allow users to play a podcast at up to two times the normal speed. I tested them and discovered that, yes, NPR hosts speak slowly. But do we really not have time to listen to a pause for breath, or a moment’s quiet contemplation of a thoughtful response?
Then again, reduction and compression can also be done in a thoughtful way; certainly, designers constantly rely on reduction to inform our work. Logos and app icons require extreme simplification of an idea. From a perfectly composed tweet to a book cover, there’s an undeniable art to brevity. Even when a particular designer’s work seems to favor complexity, it’s often an aesthetic judgment; the designer is choosing to reveal a select part of the spectrum from simplicity to complexity. Some of the greatest “maximalists” of our time show great restraint of concept.
In my own work, I always try to exercise this design “muscle” of reduction, whether in form or in concept. As an example, here’s a recent experiment: I wondered, was there a stronger narrative of the actions of a character onstage than a play’s actual dialogue? I chose to examine stage directions to begin to see if this shorthand — of plot and character — could stand alone.
I began by revisiting a favorite play. Henrik Ibsen’s “A Doll’s House” traces the protagonist, Nora’s, transformation of self. She begins as a seemingly vacant, cheerful housewife. As the story progresses, however, she gradually gathers enough clarity to leave her family and routine life.
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