FX

Secrets, lies and copy machines

With James Spader as a cool, collected Daniel Ellsberg, FX's "The Pentagon Papers" paints a chillingly familiar picture of an administration fixated on military action in the face of serious risks.

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Secrets, lies and copy machines

“The threat to the free nations of southeast Asia has long been clear … In recent months, the actions of the North Vietnamese regime have become steadily more threatening.”

– President Lyndon B. Johnson, Aug. 5, 1964

“Saddam Hussein is a threat to our nation … I think the threat is real, and so do a lot of other people in my government. And since I believe the threat is real, and since my most important job is to protect the security of the American people, that’s precisely what we’ll do.”

– President George W. Bush, March 6, 2003

“It’s naive and even irresponsible for a grown-up today to get her or his information about foreign policy and war and peace exclusively from the administration in power.”

Daniel Ellsberg, Salon, Nov. 19, 2002

With our country at the brink of war, Daniel Ellsberg’s words feel more relevant than ever. Of course, most of us are quick to count ourselves among the responsible grown-ups, those smart enough to take the administration’s biases into account before believing its message. Still, the shock of a sneak attack like 9/11 has the power to mess with our psychological bearings as a nation. We’d like to believe that the administration has privileged, damning information about the Iraqi regime, because we’d prefer to believe that there’s some way of predicting and preventing future terrorist attacks. Otherwise, the insecurity we face on a daily basis becomes almost intolerable.

But, as the made-for-TV film “The Pentagon Papers” demonstrates, carefully evaluating information our leaders give us isn’t a cynical or skeptical act. (“The Pentagon Papers” premiered Sunday night on FX and will be repeated several times; check your local listings.) Historically, American leaders have engaged in military action even when presented with firm evidence that they have little to gain and thousands of lives to lose. Ellsberg’s experiences drive home the fact that we have a responsibility, as citizens, to meticulously analyze the information we’re given, and to unflinchingly confront the possibility of deception by our leaders.

The film follows Ellsberg’s life from his initial work for the Rand Corp. through his career at the Pentagon, where he watched decision-makers lead the country into a deepening involvement in Southeast Asia, to his two years of service in Vietnam. That was followed, of course, by his eventual decision to copy 7,000 pages of secret documents that became known as the Pentagon Papers and leak them to the New York Times, which made history by publishing them, beginning in June 1971. Considering the challenges involved in depicting the Vietnam conflict in a fresh way while dramatizing Ellsberg’s courageous act — which mostly consisted of an extended tango with a tireless Xerox machine — it’s impressive that the filmmakers manage to portray Ellsberg’s transformation from hawkish wonk to outspoken peace activist and whistle-blower so stylishly and convincingly.

James Spader not only looks a lot like the young Ellsberg, but he plays the focused, detail-oriented researcher with impressive intensity. As Ellsberg faces down the horrors of Vietnam, or refuses to cave in to his superiors at Rand, Spader portrays Ellsberg’s quiet determination and smoldering resolve to do the right thing, no matter what the pressures or circumstances. Given the high stakes of these scenes, Spader might have surrendered to the temptation to overact or emote melodramatically. But instead of depicting Ellsberg as a valiant, breast-beating hero, Spader takes the risk of presenting him as low-key, pensive and reserved, almost to the point of being unlikable. As a result, Ellsberg feels like a real, knowable human being. When he begins to open up to the new influences and ideas that eventually lead him to do his part to stop the war, the viewer experiences his transformation more intimately.

Thanks to the subtlety with which Spader handles his role, a little goes a long way. In what at first appears to be just another peace rally scene, featuring a diverse gaggle of groovy-looking long-haired hippies clapping and yelling, “Right on!” Ellsberg listens as a square-looking, baby-faced teenager, Randy Kehler, earnestly announces his intention to resist the draft. He’s not moving to Canada or seeking conscientious objector status, but rather allowing himself to be arrested.

“I feel that the best way, the only way I can serve my country is to sacrifice myself,” says Kehler. “When the day comes that I’m released from prison, I’ll wear a permanent mark. Never will I be a CEO, never will I serve in office and never again will I be trusted by many. But I’m willing to surrender these things. That permanent mark fixed upon me? I will wear it with pride.” By the end of this speech, Kehler and Ellsberg might as well be the only ones in the room, the parallel close-up shots of their faces reflecting their link.

Ellsberg wrote in a reminiscence for Modern Maturity magazine that when he heard Kehler speak, “It was as if an ax split my head, and my heart broke open.” Spader registers Ellsberg’s shock and emotion with touching subtlety, yet immediately we recognize that Ellsberg will soon turn the corner from passivity to deliberate action. We’ve all seen countless paint-by-numbers depictions of anti-Vietnam peace rallies, most of them so tired that the extras might as well be wearing prefabricated “Vietnam Protester” Halloween costumes; this scene feels fresh and devastatingly personal.

Although “The Pentagon Papers” tackles a lot of fairly dry material with dynamic, creative directing, the filmmakers haven’t completely abandoned certain cheesy TV-movie formulas. Claire Forlani, best known for her role as the supernaturally attractive love interest in “Meet Joe Black,” plays Ellsberg’s supernaturally attractive love interest and eventual wife, Patricia Marx. Marx was a real looker, but Forlani is almost distractingly pretty — particularly when she’s traipsing around in a slip, which she seems to do in an unnatural number of scenes.

Although Forlani’s role at first seems limited to a debutante-dove variation on the “Stop all that internationally crucial work and come to bed, honey” theme, when Marx becomes involved with Ellsberg’s struggles, her sharp perspectives on the war and her impact on his decisions give Forlani richer material to work with. Her interactions with Spader feel organic and believable, and she has a way of biting her lip and holding back tears that’s particularly moving. Still, when she lights a fresh cigarette and hunkers down to read the Pentagon Papers in a man’s work shirt and nothing else, the effect is more Victoria’s Secret ad than historically weighty moment. Such absurdly sexed-up material not only feels out of place in the story, it undercuts the filmmakers’ gains in making Ellsberg feel life-size and familiar to the viewer.

And how much of Ellsberg’s story will the average young viewer understand, assuming he or she is unfamiliar with the history of the Pentagon Papers? The damage of overplaying the love story is that it predisposes such viewers to experience this as an exaggerated, fictionalized work. All these situations have been presented before, from ambushed soldiers and slaughtered villagers in Vietnam to the determined renegade fighting against a corrupt system, yet the film is intricately crafted and dynamic enough to chart its own course through familiar terrain. While director Rod Holcomb’s creative filmmaking — a blend of black-and-white scenes, hand-held shots, oversaturated ’60s-style footage and genuine news footage of Walter Cronkite reporting on Ellsberg’s story — encourages the viewer to encounter the material as a palpable moment in history, the occasional reliance on goofy TV-movie formulas works against it.

Though some of the dialogue (written by Jason Horwitch) hits a high pitch of self-righteousness, such feverish prose is necessary to accurately reflect Ellsberg’s struggle with taking personal responsibility in the face of overwhelming risks. “I may be remembered as a traitor,” Ellsberg worries before his trial, but he remains determined to proceed. The film closes with historical footage that packs an undeniable emotional punch — first a brief clip of the real-life Ellsberg, followed by Dan Rather narrating footage of the evacuation from Saigon at the end of the war, featuring unforgettable images of military helicopters falling into the ocean.

Ultimately, “The Pentagon Papers” (whose cast also includes such established Hollywood actors as Alan Arkin and Paul Giamatti) succeeds in making Ellsberg’s internal battles and his eventual call to action feel both palpable and personal. At a time when our leaders arrogantly insist that the outcry against war has no impact on their policy decisions, when the word “treason” is once against bandied about recklessly in reference to everything from free speech to “Give Peace a Chance” T-shirts, Ellsberg’s story serves as an important reminder that it is our personal responsibility as citizens to question, to seek thorough information and to root out deception.

Heather Havrilesky is Salon's TV critic and author of the rabbit blog. Her memoir, "Disaster Preparedness," published in 2010.

Bad cop, worse cop

On FX's "The Shield," a squinting sheriff with a loyal posse dispenses vigilante justice to the lawless and the overly tan: It's a cop show George Bush could love.

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Bad cop, worse cop

When, in the pilot episode of FX’s new dramatic series “The Shield,” Detective Holland “Dutch” Wagenbach (Jay Karnes), a classic teacher’s-pet type, gets taken off yet another case thanks to Detective Vic Mackey (Michael Chiklis), a classic too-cool-for-school type, he sniffs resentfully to a colleague, “Tell him that this is Los Angeles, not the Wild West.” To which we are probably meant to reply, “Sure looks like the Wild West to me, Hoss.” You see, gentle viewer, Wagenbach is a big, stiff, by-the-book weenie, whereas Mackey is a swaggering, smirking cowboy with squinting, steely eyes, who leaps off balconies to save babies from the arms of deranged crack addicts.

Mackey heads an LAPD “elite strike team unit” that operates, in the familiar parlance of rogue cop dramas, under its own set of rules. Kind to hookers and children but resentful of new precinct chief David Aceveda (Benito Martinez), who insists that he follow routine police procedure (and refrain, for example, from torturing a drug dealer with a pair of pliers), he is the outlaw left hand of the otherwise not-so-long arm of the law.

Mackey is a lot of things, but underling is not one of them. He is the kind of law-enforcement guy who cuts deals with drug dealers, giving them lucrative territorial monopolies in exchange for guarantees of reduced street violence. A self-styled Robin of the ‘hood who shakes down the gangsters to give to the hookers, an inner-city nation builder for whom the ends always justify the means, Mackey invariably gets his guy. So, he also shot Terry Crowley, a neophyte member of his own team, point-blank in the face during a drug raid. So, Crowley was a stoolie recruited by Aceveda to take Mackey down. It takes a dirty cop to fight a dirty war, and the fictional Farmington district of Los Angeles is, by all appearances, filthy.

But look how Mackey evades accusations of malfeasance with a well-timed josh! How his eyes twinkle when he lies to his boss! And he squints like a champ! Can you resist his boyish charm? The thing you gotta understand about Mackey, see (like other members of his LAPD team, he seems to have acquired an inexplicable Brooklyn wiseguy accent), is that his real enemies are not the small-time local thugs he fondly slaps around with impunity. In fact, his relationships with these characters generally call to mind the collegial rapport between Sam Sheepdog and Ralph Wolf in the old Warner Bros. cartoons — they exchange pleasantries, punch the clock and go about their respective crime and crime-fighting business until the work-whistle blows and they can go home.

No, his real enemies are the stuffed-suit bureaucrats who threaten his hegemony on the streets with their red tape, ethical straitjacketing and wimpy consensus-building. Mackey may be a dirty cop, but he’s a reluctant dirty cop. And, gee, his district sure does seem to be inhabited by enough perverts to supply a year’s worth of Internet child molester stories to the producers at “Dateline NBC.” (A crack-addicted dad kills his ex-wife and sells their 7-year-old daughter to a gentle, shut-in pedophile, who gives the girl to a sadistic pedophile doctor he met online, “you know, in exchange for another girl to be named later, like the kind of trades ball teams make”; all while a hooker-slashing rapist spends his free time masturbating into jars, which he then refrigerates for posterity.) Mostly, though, the district is a godless, lawless no man’s land overrun by violent, dusky, heavily accented “others” perpetrating acts of street terrorism daily. And, damn it, the little old ladies are complaining about the noise.

Mind you, Capt. Aceveda is no starry-eyed idealist. A slick, reptilian spinmeister who takes credit for his precinct’s plunging crime rate and touts his successful “neighborhood outreach programs” to reporters while Mackey and his team chase down a drug dealer, pull down his pants and relieve his scrotum of a “third nad” full of heroin, Aceveda is a “test-taker” lacking in sufficient street cred to get any sympathy on a cop show. He also has political aspirations of a kind that would be helped along nicely if he managed to get a “dirty cop” like Mackey behind bars. But first, he has to prove that Mackey is a dirty cop. And Mackey, it turns out, has friends in all the right places, the internal affairs unit assigned to investigate Crowley’s death included. With buddies like these, sovereignty is his.

Meanwhile, back at the precinct, egos keep clashing. The dorky yet cocky Wagenbach, while more sympathetic than Aceveda, fails to earn the respect of Mackey and his boys thanks to an unfortunate penchant for finding the “classic textbook case” in every case. (It should be said that Wagenbach also gets the better lines; Aceveda is often reduced to such plot-fast-forward zingers as, “Any leads?”) Wagenbach is a master of subtle psychological subterfuge with a gift for coaxing confessions from criminals, but his get-inside-their-heads tactics only seem to work on the dumb suspects. Plus — and this humbles him to no end — it just doesn’t pack the punch of Mackey’s box-cutter, Zippo-lighter and big-blunt-phonebook approach to police interrogation.

Less disposed to whipping out their expertise and thumping it on the table are the show’s two lead female characters, Detective Claudette Wyms (CCH Pounder) and Officer Danielle “Danny” Sofer (Catherine Bent). Wyms is the smart one who knows how to play both sides of the fence. She knows when to turn to Mackey and when to humor Aceveda. Sofer is the quiet, wounded one who has slept with the married Mackey in the past, and is now being courted by the recently divorced Wagenbach. She stoically endures fellatio jokes at the expense of murder victims’ grieving relatives. It’s not that she wants to take her gun along on a blind date, it’s that she can’t help it. It’s a dangerous world.

This, of course, is convenient for a Teflon crusader and expert dog-wagger like Mackey, whose moral compass seems to be stuck on his way or the highway. A rogue sheriff with a loyal posse dispensing his own brand of vigilante justice to the lawless and the godless and the overly tan; a Murdoch Machiavelli with a Bruce Willis grin and a glint in his fishy eye, Mackey approaches his job with a sort of paternalistic unilateralism that is starting to look familiar. It already looks like the biggest hit the dead zone of basic cable has yet produced. If Mackey keeps it up, he may also turn out to be the Bush administration’s iconic missile-riding cowboy. For that reason, if no other, the timing of “The Shield” couldn’t have been better.

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Carina Chocano writes about TV for Salon. She is the author of "Do You Love Me or Am I Just Paranoid?" (Villard).

Linux goes to the movies

Who says free software is pass

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Over the past year, the information technology elite have started to dismiss Linux as a flash in the pan that tried and failed to dominate in a world owned by Windows. Woebegone Linux and open-source companies are scattered across the landscape like so much shrapnel. The stock prices of IPO high fliers VA Linux and Red Hat currently trade near half of their pre-IPO offering prices. Meanwhile, Windows XP gets the press and the plaudits.

But what’s happening behind the scenes? In the early days of the open-source movement, Linux-based operating systems made their way into the business world through the back door, usually shepherded by an engineer who just wanted to get his or her job done in the most efficient way possible. That motivation hasn’t disappeared, even if some of the companies that tried to capitalize on it are already distant memories. In fact, today, entire industries are making Linux-based operating systems central to their business.

Take, for example, the glamorous, and absolutely essential to modern entertainment, visual-effects industry.

Visual effects, known in industry parlance simply as VFX, are those bits of movie magic that make dragons fly and toys come alive. The companies that create those effects are end users of technology — they don’t create tools to sell for others to use. They make movies. They are technology consumers. One of the best-known members of this industry is Dreamworks Animation of Glendale, Calif.

Dreamworks’ 2001 summer blockbuster “Shrek!” was rendered — a technical term referring to the process of creating computer-generated animation — using racks upon racks of PCs running Linux. In total more than 1,000 computers running Red Hat Linux were used in a single giant cluster, or “render farm.”

“Dreamworks set an agenda two years ago,” says Ed Leonard, head of Technology at Dreamworks Animation, “to migrate completely to Linux.”

And Dreamworks is far from alone. Pixar and Industrial Light & Magic, two other giants in the special-effects world, are also either using Linux or investigating it. And many of the top developers of special-effects software are making sure that their products will work with Linux. It’s a classic open-source success story: industry adoption not because some megacompany is pouring millions of dollars into marketing, but because the software gets the job done, cheaply and efficiently.

The Dreamworks production pipeline includes the Dreamworks-PDI studios that add effects to live-action feature films as well as Leonard’s studio where animated films are produced. Each pipeline uses two distinct sets of computing systems: those used as back-end “render farms” to produce individual frames of the movie, and workstations used by artists and programmers to create models that are fed to the render farms.

“The desktop agenda was driven by Dreamworks Animation,” says Leonard. “About a year and a half ago we deployed a pencil test animation system, where traditional animators would capture images from original artwork and replay them.” Leonard says the project was interesting because Linux lacked some of the tools commonly available on their old favorite, SGI IRIX (famous for producing the special effects in “Jurassic Park”), such as multimedia code libraries.

The work Dreamworks needed to do wasn’t exactly what Linus Torvalds had in mind when he invented his operating system “kernel” — the core of an OS. Says Leonard, “We had to push the kernel in real-time ways that it wasn’t quite ready for. We had to write software for driving cameras, image capture cards and audio cards.” The studio then had the daunting task of making its existing in-house applications work with the new OS, a process that required managing several million lines of proprietary code.

“Dreamworks’ work with Linux on ‘Shrek!’ has been held up as a poster child for the industry changes,” says Visual Effects Society (VES) technology chair Ray Feeney, who also founded VFX studio and software maker Silicon Grail. But getting the industry over to Linux wasn’t just a matter of having studios rewrite their own specialized (and studio specific) software. The industry had to work as a team to get application vendors to port a number of widely used applications. To do that, the studios needed to break away from the secretive environments that cloaked every production.

The event that marked the start of the changes for the industry was the VESTECH 2000 conference in Santa Barbara, Calif., where a special Linux summit was convened. The VES is the professional society for the industry. It includes numerous Academy Award winners for special effects and technology.

Representatives from 24 of the leading effects companies, including Dreamworks, Rhythm & Hues, Pixar, Industrial Light & Magic and Digital Domain, attended the Linux Summit. The membership determined that it was inevitable that the industry move away from SGI, with its high-cost hardware and questionable business future. As a group, they wanted to take advantage of the low-cost commodity hardware the Intel platform provided.

“Where we come from and where we’re going are two different places,” said Leonard. “Historically we purchased a large amount of SGIs. Those were amortized over several films. You’d want to get five years out of some of that hardware due to the expense of that investment. With the Intel-Linux strategy today, we’re moving toward what we refer to as disposable computing. Now productions are generally two years long, and during that time the technology takes several steps ahead. Usually we anticipate to recoup a large portion of our hardware costs with every production. So with each new movie, we go out and purchase a new render farm. That lets us reset the benchmarks for each movie, letting us tell better stories.”

But moving to Intel hardware meant getting third-party applications moved to new computers and finding a new operating system to run them on. Microsoft’s NT was offered as one option, but Feeney says most members had already tried and rejected that path.

“There are lots of PC manufacturers which run [Microsoft's] software,” said Feeney, dryly. “But there are certain advantages to using a Unix environment for the larger enterprise [large business] markets. Once upon a time there was a great focus on the part of Microsoft that the VFX industry would be the next realm they would conquer — taking Windows from a consumer tool to the enterprise. They decided later that they would be better off spending their time elsewhere, like on the Web with Hailstorm and .Net. So they never bit on the enterprise market. They’re off working on issues that don’t solve the set of issues relative to the high-end effects industry.”

Choosing Linux was a matter of resources. Studios already had a large amount of expertise on IRIX, a variant of Unix created by SGI. Moving to Linux would provide fewer headaches for existing staff. And it would require less work rewriting or “porting” already existing software. The porting issue extended to third-party application vendors like SideFX Software and Alias-Wavefront. Both companies were contacted by industry members regarding ports of their software to Linux. And both responded.

“The Linux agenda is a key one for us,” says Chris Ford, senior Maya product manager for Alias-Wavefront. “The high-end film community uses this product. They need the robust, scalable environment that Linux offers and Alias-Wavefront knows we need to be there.”

The company is making a heavy commitment, says Ford, but one driven by their customers.

Alias-Wavefront’s Maya program is a de facto standard: a general-purpose graphics application that fits across the high-end film, episodic and location-based entertainment arenas. The appeal to the industry is the program’s openness. Many VFX studios build their own tools, but they integrate them into the Maya architecture.

SideFX is actually credited with starting the move to Linux by the industry, having ported its Houdini modeler in April 1999, a full year before the VES 2000 Linux Summit. SideFX’s CTO Paul Salvini says that his company ported the application even before there was hardware-accelerated video card support for it in Linux because someone needed to take that first step. “Part of the reason we considered doing the port was the interest shown by a number of effects houses for a Linux-based Houdini. The interest was ‘provisional,’ considering the lack of workstation-class hardware support that was available, but SideFX took these requests to heart and felt they could help move things along by providing the application side of the equation.”

By combining their weight as an industry, the VES members were able to convince many other application vendors to port their software to Linux as well. Pixar’s PRMan, Nothing Real’s Shake, Silicon Grail’s Rayz and Avid’s XSI are just a few of the high-end, high-dollar applications already ported.

There have been some roadblocks on the way to fully adopting Linux in the special effects industry, however. Working with the open-source community hasn’t always been a smooth ride.

Feeney says that the open-source community is very unforgiving with what he terms as “wrong behaviors.” One of those behaviors has to do with the intersection of proprietary and open-source software.

“We believe very strongly that the infrastructure issues point directly to open source,” says Feeney. “But there is also the fact that specialized intellectual property exists at the studios. So what we have to contend with is the involvement of the open-source community with respect to the shared proprietary concerns of the industry, without getting everyone upset that those proprietary pieces aren’t given back to the community.”

Fortunately, the problem may be one of volume over quality, as many of the fundamentalists in the open-source world also tend to be the most vocal. But a large portion of the open-source world expects that corporations have proprietary concerns and the two can find a middle ground. The solution will be in finding the right licenses for the industry to use.

The biggest issue — as it is with many industries considering open source — is what to do about the GNU General Public License (GPL), the prevalent license used on open-source software. Does the VFX industry know what the GPL is, what it means and how it relates to proprietary software? Feeney says probably not. “In our community, the open-source push is great when you need to reach consensus and standards.” But, he adds, the industry relies on differentiation through specialized approaches. To them, the GPL doesn’t appear to allow them to keep those differentiations. Or at least it doesn’t make it clear how it can be done.

Still, Feeney says the VFX industry needs to approach the problem from the right point of political correctness. “It’s important we get guidance from the open-source community about how best to approach them to get them interested in supporting the ongoing needs and requirements of the film industry.”

Feeney says the industry wants to be marching in lock step with one another without having to build their own version of Linux. “We don’t want to make a Hollywood branch of a [version of] Linux, for example … To us that means adoption of single solutions which can be incorporated into a commercial package without the rules imposed by a specific license.”

And Leonard says he’d still like to see the open-source community look toward entertainment as a partner in innovation, not just in recognition. “One of the hard parts of dealing with open-source is that it’s still viewed as a bit of a hackers’ world: As long as you’re willing to hack at the code you’ll get what you want.” A reality for the VFX industry is that as a business they need to find a way to channel the talent in the open-source world so that they can get value from it.

“The VFX industry is willing to take risks,” says Leonard. “Our solutions don’t have to be wrapped with a pretty bow — we’re willing to work together to make these things work. I think the application for what we solve together with open source can be applied to a much larger community. Entertainment is a place where we can push the high end for innovative use of Linux. And it is a visible place where Linux can get momentum to use across broader industries.”

License issues aside, the technical problems of getting Linux onto the desktop have not been simple. For early adopters such as SideFX and Dreamworks the solution was to get professional help: Hewlett-Packard’s Ft. Collins graphics group.

At Dreamworks, Leonard laments that the thing that drove graphics card performance on Linux in the early days of the migration was the first-person shooter computer game Quake. Gamers who were fans of Linux and Quake hacked on Linux until Quake ran smoothly.

“If you were using something that Quake relied on, you were great,” says Leonard. “If you were using something that Quake didn’t care about you were probably in some serious problem.” They faced problems like getting 24 frames per second 2-D playback with synchronized sound and making that work reliably and consistently. HP helped solve the problems.

Fortunately, open source tends to move moderately quickly for infrastructure pieces, such as video card drivers — code that allows a video card to work with a particular configuration of hardware and software. But as Leonard notes, “This is sort of the best and bad news at the same time. The good news is that the technology changes really rapidly. That’s also the bad news.”

Today the studio faces the question of which technology to be on. “The sum of all this is that there are many pieces that must fit together to create a stable environment for two years,” says Leonard. “That’s a pretty challenging task when you’re not going to a single source vendor like we did with SGI. The biggest challenge is creating stability in a very dynamic world. Choice is good, and choice is bad.”

Leonard says that while the industry is willing to accept short-term solutions that are not open source because of the early stage of the migration, they want to see long-term strategies that do use open source. “We’ve said to vendors like HP, ‘In order for us to partner, we really want to see you embrace Linux and open source.’” That gives the industry more flexibility in choosing hardware. The industry is driving open-source solutions from vendors.

The VFX industry has spent the last year doing some experimenting. “Not everybody has 25 people to dedicate toward a Linux initiative,” notes Leonard. “The ILMs, the Dreamworks, the Pixars of the world have those kind of resources, and all are actively engaged in doing it. And as we do it, everybody benefits. As we figure out how to get drivers aligned with the hardware, they become available to other places that can’t invest in the engineering to make it work.”

In any case, Leonard is pleased with the results. “Today, I’m happy to say, all of these things have succeeded to the point where we feel confident to committing all of our pipelines to be 100 percent Linux for the desktop and the render farm.”

Perhaps the most intriguing aspect of the VFX industry’s adoption of Linux-based operating systems is that the cooperative environment resulting from the Linux Summits (a second event was held in 2001) has helped loosen the veil of secrecy that has plagued the industry. Leonard says creative content companies have always been very protective of their works. “The Dreamworks and ILMs of the world understand the separation between the technology as plumbing and the technology as discriminator. As we go forward, our companies are becoming better educated at an executive level about those things.”

Pixar’s VP of technology Darwyn Peachey says it’s nice to see the openness that has evolved between the studios over the two years that they’ve been meeting to talk about Linux. “We’re all competitors in one sense or another, but this has helped us share a little more than we historically have about our thoughts and plans. Not surprisingly, those problems are very common across the many studios. We’re starting to see that if someone solves a problem that isn’t central to the art we do, there is suddenly a feeling we can all benefit from it. That’s encouraging. It’s fun to see.”

The old competitive nature that arose when two similar films were released at the same time is fading. “In fact,” he adds, “it’s hard to determine if one film hurts the other. If you go to a bunch of bad ones you won’t want to go to any of them. So we all do a little better if the films are better.”

“This is a fundamental shift in how we do business,” says Leonard. “And there are two interesting parts to this. One is that we’re moving towards commodity hardware in an open space. The other is the spirit of cooperation and community and infrastructure sharing that has never happened before. We were all very competitive companies that were not very interested in sharing at all. This Linux stuff is pulling us together.”

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