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	<title>Salon.com > The Chimerist</title>
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	<link>http://www.salon.com</link>
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		<title>Baseball goes sci-fi</title>
		<link>http://www.salon.com/2012/10/20/baseball_goes_sci_fi/</link>
		<comments>http://www.salon.com/2012/10/20/baseball_goes_sci_fi/#comments</comments>
		<pubDate>Sat, 20 Oct 2012 13:01:00 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[Entertainment]]></category>
		<category><![CDATA[All Salon]]></category>
		<category><![CDATA[Baseball]]></category>
		<category><![CDATA[The Chimerist]]></category>
		<category><![CDATA[Apps]]></category>
		<category><![CDATA[Bottom of the Ninth]]></category>
		<category><![CDATA[Ryan Woodward]]></category>

		<guid isPermaLink="false">http://www.origin.railrode.net/?p=13046995</guid>
		<description><![CDATA[You don't have to be a fan of peanuts and cracker jacks to appreciate Ryan Woodward's sepia-toned comic app]]></description>
			<content:encoded><![CDATA[<p><a href="http://thechimerist.com/"><img style="margin: 0 10px 0 0;" title="chimerist_salon_banner_02" src="http://media.salon.com/2012/04/chimerist_salon_banner_02.gif" alt="" width="147" height="47" align="left" /></a> Possibly the most impressive thing to be said about Ryan Woodward’s comic/app “<a href="https://itunes.apple.com/us/app/bottom-of-the-ninth-01/id532477999?mt=8">Bottom of the Ninth</a>” is that it got me to read about baseball, a subject I usually exempt myself from due to extreme indifference. True, the story is set in a slightly sf future (the characters play, or follow, a game called New Baseball) and the central figure is a pitcher who’s the first young woman to play in a professional league, two elements that somewhat softened my resistance to it. But still: baseball, and the way some writers go absolutely sappy over it? Not for me.</p><p><a href="http://www.salon.com/2012/10/20/baseball_goes_sci_fi/">Continue Reading...</a></p>]]></content:encoded>
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		<slash:comments>4</slash:comments>
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		<title>An adventure for the iPad</title>
		<link>http://www.salon.com/2012/07/25/an_adventure_for_the_ipad/</link>
		<comments>http://www.salon.com/2012/07/25/an_adventure_for_the_ipad/#comments</comments>
		<pubDate>Wed, 25 Jul 2012 19:27:00 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[Life]]></category>
		<category><![CDATA[Entertainment]]></category>
		<category><![CDATA[All Salon]]></category>
		<category><![CDATA[The Chimerist]]></category>
		<category><![CDATA[technology]]></category>
		<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Computers]]></category>

		<guid isPermaLink="false">http://www.origin.railrode.net/?p=12964141</guid>
		<description><![CDATA["Yesterday" revives a long dormant game genre]]></description>
			<content:encoded><![CDATA[<p><a href="http://thechimerist.com/"><img style="margin: 0 10px 0 0;" title="chimerist_salon_banner_02" src="http://media.salon.com/2012/04/chimerist_salon_banner_02.gif" alt="" width="147" height="47" align="left" /></a>Like Maud, I fell for text adventure games in the 1980s. They were exciting precisely because you couldn’t detect the boundaries and limitations of the world they constructed, and because it felt like you could navigate that world at will. If you turned left, you might discover a castle, while turning right would lead to a dark and menacing forest. Your choice!</p><p>But the earliest adventure games, like many of their graphical descendants, turned out to be a lot more constrained than they at first appeared. You could do “anything,” but somehow you always wound up looking for a crowbar or a box of matches so that you could execute some banal task that would ultimately give you access to another bit of imaginary space in which you’d have to perform yet another inane job. These games are fun in the way any puzzle can be fun, but they aren’t really stories. The best of the bunch, the game Myst and its sequels, could be gorgeous and absorbing, but not ever truly moving the way a novel or dramatic work can be. It was once fashionable to claim that games like Myst pointed to the future of storytelling, but the rudimentary stories offered by the vast majority of the genre are less compelling than the average folktale, let alone a play or film.</p><p><a href="http://www.salon.com/2012/07/25/an_adventure_for_the_ipad/">Continue Reading...</a></p>]]></content:encoded>
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		<slash:comments>3</slash:comments>
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		<title>Shakespeare&#8217;s sonnets on an iPad</title>
		<link>http://www.salon.com/2012/07/24/the_sonnets_salpart/</link>
		<comments>http://www.salon.com/2012/07/24/the_sonnets_salpart/#comments</comments>
		<pubDate>Tue, 24 Jul 2012 16:12:00 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[Entertainment]]></category>
		<category><![CDATA[All Salon]]></category>
		<category><![CDATA[The Chimerist]]></category>
		<category><![CDATA[Writers and Writing]]></category>
		<category><![CDATA[Books]]></category>
		<category><![CDATA[Shakespeare]]></category>
		<category><![CDATA[Poetry]]></category>
		<category><![CDATA[technology]]></category>
		<category><![CDATA[Gadgets]]></category>

		<guid isPermaLink="false">http://www.origin.railrode.net/?p=12960705</guid>
		<description><![CDATA[Touch Press has released a magnificent new app based on the poems]]></description>
			<content:encoded><![CDATA[<p><a href="http://thechimerist.com/"><img style="margin: 0 10px 0 0;" title="chimerist_salon_banner_02" src="http://media.salon.com/2012/04/chimerist_salon_banner_02.gif" alt="" width="147" height="47" align="left" /></a>Elizabethan sonnets are like fantastically complex little puzzle boxes made of words, crammed with extended conceits, puns, double meanings, shifting authorial personas and more. For that reason, Touch Press’ latest and predictably magnificent app based on Shakespeare’s poem sequence, <a href="http://itunes.apple.com/us/app/sonnets-by-william-shakespeare/id528646395">The Sonnets</a>, is both exactly what you need to better understand the sonnets, and a bit more than you need as well.</p><p><a href="http://thechimerist.com/"><img style="margin: 0 10px 0 0;" title="chimerist_salon_banner_02" src="http://media.tumblr.com/tumblr_m7b5ldjUqt1r4c1rj.png" alt="" width="150” align=" /></a></p><p>Touch Press also produced <a href="http://itunes.apple.com/us/app/the-waste-land/id427434046?mt=8">The Waste Land</a>, still a benchmark in adapting a complex literary work for the iPad, so the expectation is for beauty and elegance of design and that expectation is more than fulfilled. The Sonnets features standard texts of the poems, with the option to toggle to a facsimile of the 1609 Quarto, the first published edition.</p><p><a href="http://www.salon.com/2012/07/24/the_sonnets_salpart/">Continue Reading...</a></p>]]></content:encoded>
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		<slash:comments>3</slash:comments>
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		<title>A cool new coin app</title>
		<link>http://www.salon.com/2012/07/23/pocket_full_of_dolphins_salpart/</link>
		<comments>http://www.salon.com/2012/07/23/pocket_full_of_dolphins_salpart/#comments</comments>
		<pubDate>Mon, 23 Jul 2012 14:15:00 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[Entertainment]]></category>
		<category><![CDATA[All Salon]]></category>
		<category><![CDATA[The Chimerist]]></category>
		<category><![CDATA[Money]]></category>

		<guid isPermaLink="false">http://www.origin.railrode.net/?p=12960706</guid>
		<description><![CDATA[Even if you're not into numismatics you might enjoy this app from The Money Museum]]></description>
			<content:encoded><![CDATA[<p><a href="http://thechimerist.com/"><img style="margin: 0 10px 0 0;" title="chimerist_salon_banner_02" src="http://media.salon.com/2012/04/chimerist_salon_banner_02.gif" alt="" width="147" height="47" align="left" /></a>If the Euro falls, what should the coins of Greece, Spain, Italy and the rest of the member states look like? The Money Museum’s <a href="http://itunes.apple.com/us/app/coinshd/id412443035?mt=8">Coins</a> app, with its high-definition photos of ancient and modern currencies, offers a lot of ideas.</p><p>I’m particularly fond of this impractical dolphin coin, which dates to 480 B.C. in the Greek City of Olbia (and shows that the <a href="http://en.wikipedia.org/wiki/Ichthys">Ichthys</a> — the Christian fish symbol — wasn’t as unique as it seems now). You would definitely always be able to find it by touch in your pocket.</p><p><img src="http://media.tumblr.com/tumblr_m74cbifZdS1qztcx9.png" alt="" /></p><p><a href="http://www.salon.com/2012/07/23/pocket_full_of_dolphins_salpart/">Continue Reading...</a></p>]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>When actors read poetry</title>
		<link>http://www.salon.com/2012/05/15/when_actors_read_poetry/</link>
		<comments>http://www.salon.com/2012/05/15/when_actors_read_poetry/#comments</comments>
		<pubDate>Tue, 15 May 2012 00:00:00 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[Entertainment]]></category>
		<category><![CDATA[All Salon]]></category>
		<category><![CDATA[The Chimerist]]></category>
		<category><![CDATA[Poetry]]></category>

		<guid isPermaLink="false">http://www.origin.railrode.net/?p=12920359</guid>
		<description><![CDATA[A new app puts Dominic West, Ralph Fiennes and W.H. Auden in your pocket]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-320401" src="http://media.tumblr.com/tumblr_m3bde4gnBC1qztcx9.png" alt="" width="437" height="351" /></p><p>Words That Burn, a poetry app, includes audio and video from the late writer Josephine Hart’s Poetry Hour at the British Library. Beginning in 2004, Hart devoted an evening each month to a poet or two, “introducing and setting their poems in the context of their life,” and staging readings of the work from actors like Dominic West, Harold Pinter and Elizabeth McGovern.</p><p>The idea, Hart said, was that understanding “‘the life and philosophy of the poet illuminates the poetry,” which “readings by some of our finest actors then ignite.” In a video introduction, Hart contends that poetry is “the highest form of language, without a doubt.”</p><p>Words That Burn features 15 poets, and many more pairings: Dominic West reads Percy Shelley and Robert Lowell; Juliet Stevenson reads Emily Dickinson; Ralph Fiennes reads W.H. Auden. Harriet Walter reads Sylvia Plath; Charles Dance reads Elizabeth Bishop; Elizabeth McGovern reads Lowell and Marianne Moore; and so on. And the app is free, created by the Josephine Hart Poetry Foundation in her memory.</p><p><a href="http://www.salon.com/2012/05/15/when_actors_read_poetry/">Continue Reading...</a></p>]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>&#8220;Frankenstein&#8221; remixed</title>
		<link>http://www.salon.com/2012/04/30/frankenstein_remixed_salpart/</link>
		<comments>http://www.salon.com/2012/04/30/frankenstein_remixed_salpart/#comments</comments>
		<pubDate>Mon, 30 Apr 2012 19:00:00 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[Entertainment]]></category>
		<category><![CDATA[All Salon]]></category>
		<category><![CDATA[The Chimerist]]></category>
		<category><![CDATA[Books]]></category>
		<category><![CDATA[Fiction]]></category>

		<guid isPermaLink="false">http://www.origin.railrode.net/?p=12912119</guid>
		<description><![CDATA[This masterful new adaptation of Mary Shelley's classic novel may be the best interactive fiction yet]]></description>
			<content:encoded><![CDATA[<p><a href="http://thechimerist.com/"><img style="margin: 0 10px 0 0;" title="chimerist_salon_banner_02" src="http://media.salon.com/2012/04/chimerist_salon_banner_02.gif" alt="" width="147" height="47" align="left" /></a>Whatever interactive fiction is (and we’re still figuring that out) it suffers from all the problems of traditional fiction and then some. The vast majority of novels and short stories aren’t much good, but when a branching fiction — along the lines of the old “Choose Your Own Adventure” children’s books — fails to engage, the first impulse is to blame the form rather than the content. Let <a href="http://www.inklestudios.com/frankenstein">“Frankenstein,”</a> just released by Inkle Studios and Profile Books, serve as a reproach to that reflex. The app is a creative, subtle and sensitive adaptation of Mary Shelley’s classic novella, and it has singlehandedly renewed this critic’s hopes for interactive fiction.</p><p><a href="http://www.salon.com/2012/04/30/frankenstein_remixed_salpart/">Continue Reading...</a></p>]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<item>
		<title>Apps that wow</title>
		<link>http://www.salon.com/2012/04/24/apps_that_wow/</link>
		<comments>http://www.salon.com/2012/04/24/apps_that_wow/#comments</comments>
		<pubDate>Tue, 24 Apr 2012 00:00:00 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[Entertainment]]></category>
		<category><![CDATA[All Salon]]></category>
		<category><![CDATA[The Chimerist]]></category>

		<guid isPermaLink="false">http://www.origin.railrode.net/?p=12908205</guid>
		<description><![CDATA[Museums have been taking the lead when it comes to beautiful, informative tablet apps]]></description>
			<content:encoded><![CDATA[<p>When it comes to integrating images, text and video in inventive ways, some of the most promising new tablet apps have been produced by museums. It’s a logical fit: Museums are about both information and looking at things. People absorb their exhibits by wandering around, in a self-directed and often non-linear manner. And museums tend to be funded by corporations who like the idea that their investment will result in their logo being attached to prestigious content distributed all over the world, not just in the city where the museum is located. That means the apps are often free.</p><p><a href="http://thechimerist.com/"><img src="http://media.salon.com/2012/04/chimerist_salon_banner_151x47-150x47.gif" alt="" width="150" height="47" /></a>The <a href="http://itunes.apple.com/gb/app/design-museum-collection-for/id510964197?mt=8">new app for the Design Museum in London</a> is, unsurprisingly, beautifully designed. It features 59 exemplary objects from the museum’s collection, everything from iconic chairs and the original, candy-colored iMac to the first plastic-covered nappy (diaper), devised by an American housewife in 1946 and celebrated in the accompanying text as an example of ingenious “design without designers.” Others are simply beautiful.<br /> <img src="http://media.salon.com/2012/04/tumblr_m2xr4leZ1q1r4c1rj.jpg" alt="" width="460" /><br /> The items are presented on a grid, with each column and row scrollable either vertically or horizontally. Select an object and the entry expands to reveal a gallery of photographs from various angles, text explaining the object’s provenance and the reasons for its inclusion, and a brief video of museum director Deyan Sudjic talking about why it’s notable. Although Deyan has a pleasant voice and extemporizes comfortably, the videos are the weakest part of the app because they are superfluous. There’s nothing in them you can’t already find in the text or photographs. Occasionally, they miss an opportunity, such as not including the sound of Alberto Alessi’s famous Whistling Kettle, which was designed to sound like an American freight train, and since many of these objects are praised for their functionality, it would be nice to see some of them in action.</p><p><a href="http://www.salon.com/2012/04/24/apps_that_wow/">Continue Reading...</a></p>]]></content:encoded>
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