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Mark Boal

Monday, Jul 19, 1999 4:00 PM UTC1999-07-19T16:00:00Zl, M j, Y g:i A T

One step ahead of the law

As the gory killsport game Kingpin hits the street, the gaming industry toys with self-regulation to avoid government action.

It’s a hot summer evening in New York City and Dave and his friend head to the Software Etc. store on Broadway and Eighth Street for their digital fix. Once inside, Dave, who is 14 and has spiked hair, makes a beeline for the box with the large yellow sticker “WARNING, Violent Subject Matter.”

“Check this out,” Dave calls to his friend, still hunched over the PlayStation gear. “You form a gang of the retro-future, shoot people in their kneecaps and kill their bitches.”

But Dave’s not buying Kingpin, the gritty game released this month by Interplay, because he’s too young to pass the new censors. “We have had to start carding for this game because of all the attention after Colorado,” says the store’s salesman, who asked not to be identified. “But it hasn’t been a problem so far, everyone looks over 21, or comes in with their parents.”

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Monday, Jun 21, 1999 8:50 AM UTC1999-06-21T08:50:00Zl, M j, Y g:i A T

The peace dividend

Businesses are waiting to cash in on the rebuilding of Kosovo.

The world became a little more peaceful over the weekend. The Kosovo Liberation Army agreed to
disarm, the last Serbian troops withdrew from Kosovo and the European Union
promised $500 million to aid the Kosovar refugees. No doubt the embattled
Kosovars will welcome the relief, but they are not alone. Many corporations see
the aid package as a bonanza, and Kosovo as little more than an enticing new
business opportunity.

For the past few weeks, companies across Europe have been circling the region like sharks,
preparing to bid on the EU reconstruction contracts. There’s plenty of work
repairing bombed out infrastructure at market prices. The competition is so
fierce that even while mines lay active, British executives last week were
planing a checkbook tour of Kosovo. They enlisted a minister of trade in
the rubble search, and he is plotting an alliance with Japan. The two countries
need to team up in order to be on par with bids from France, Austria and Germany.

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Thursday, May 6, 1999 4:00 PM UTC1999-05-06T16:00:00Zl, M j, Y g:i A T

The shooters and the shrinks

After Littleton, the media declared that studies show computer games lead to violence. What studies?

As the Littleton tragedy unfolded, David Grossman, a retired Army psychologist, emerged as the media’s most quotable expert on virtual mayhem. As he hawked his book, the good soldier explained to the world that video games were “murder simulators,” just like the ones used in Vietnam to mold recruits into trigger-happy killers.

His spiel, despite its flimsiness, was picked up by at least 19 media outlets. And the New York Times lent him its credibility in a piece headlined “All those who deny any linkage between violence in entertainment and violence in real life, think again.”

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